Public "pre-release candidate"
September 19, 2015
April 29, 2015
Chapter 1 just surpassed 20.000 downloads in total through Google Play
March 9, 2015
Change of scope
February 22, 2015
February 9, 2015
October 16, 2014
Interview and quote
August 12, 2014
Post GameLab 2014
July 29, 2014
Gamelab 2014: Rami Ismail's talk
July 28, 2014
Gamelab 2014: Neil McFarland's talk
June 27, 2014
Cowboy Chronicles chapter 2 currently being developed
May 1, 2013
May 2, 2013
Tom Jøran Sønstebyseter Rønning
After what I considered a (very mild) success in regards to the release of the proof concept game that was called "Cowboy Chronicles" I decided that I wanted to make chapter 2.
What the fans requested after playing the first chapter:
I want to implement as much as possible of these features
My own requests:
I want the universe to be set in a different city
I want to improve the art
My own technical requests:
I love the parallaxing effect, so I want to implement that
I want to use layers and displaygroups in a very logical way
I want to implement a "retro-mode"
I would to create a universe that would be fun to explore and interact with, and in general make the game a fun, uplifting and joyful experience.
I want the game to be free to play - I want to make the game so that you can complete the game without having to pay a dime.
Though I hope that the players would like support me as a developer, so that I can make more adventure games in the future.
Continuing to make games without funding will be close to impossible for me.
free to play
day of the tentacle